ammo_workbench 
Vars | |
adminbus | can this print any round of any caliber given a correct ammo_box? (you varedit this at your own risk, especially if used in a player-facing context.) does not force ammo to load in. just makes it able to print wacky ammotypes e.g. lionhunter 7.62, techshells |
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ammo_categories | bitflags for allowed ammo types (see modular_nova/modules/ammo_workbench/code/ammo_bench_defines.dm) |
base_efficiency | multiplier for material cost per round (when turbo isn't enabled) |
base_time_per_round | deciseconds per round (when turbo isn't enabled) |
casing_mat_strings | the material requirement strings for these casings (for the tooltip) |
creation_efficiency | current multiplier for material cost per round |
possible_ammo_types | A list of all possible ammo types. |
time_per_round | current amount of time in deciseconds it takes to assemble a round |
turbo_efficiency | multiplier for material cost per round (when turbo is enabled) |
turbo_time_per_round | deciseconds per round (when turbo is enabled) |
valid_casings | what casings we're able to use |
Procs | |
toggle_turbo_boost | Toggles this ammo bench's turbo setting.
If it's on, uses the turbo time-per-round/efficiency;
if off, resets to base time-per-round/efficiency.
forced_off forces turbo off. |
Var Details
adminbus 
can this print any round of any caliber given a correct ammo_box? (you varedit this at your own risk, especially if used in a player-facing context.) does not force ammo to load in. just makes it able to print wacky ammotypes e.g. lionhunter 7.62, techshells
ammo_categories 
bitflags for allowed ammo types (see modular_nova/modules/ammo_workbench/code/ammo_bench_defines.dm)
base_efficiency 
multiplier for material cost per round (when turbo isn't enabled)
base_time_per_round 
deciseconds per round (when turbo isn't enabled)
casing_mat_strings 
the material requirement strings for these casings (for the tooltip)
creation_efficiency 
current multiplier for material cost per round
possible_ammo_types 
A list of all possible ammo types.
time_per_round 
current amount of time in deciseconds it takes to assemble a round
turbo_efficiency 
multiplier for material cost per round (when turbo is enabled)
turbo_time_per_round 
deciseconds per round (when turbo is enabled)
valid_casings 
what casings we're able to use
Proc Details
toggle_turbo_boost
Toggles this ammo bench's turbo setting.
If it's on, uses the turbo time-per-round/efficiency;
if off, resets to base time-per-round/efficiency.
forced_off
forces turbo off.