/tg/ Station 13 - Modules - TypesVar Details - Proc Details

house_edge

Vars

active_hitsoundSound played when wielded.
chargeDatum that tracks weapon dashing for the fire_charge system
fire_chargesThe number of charges the house edge has accrued through 2-handed hits, to charge a more powerful charge attack.

Procs

drop_particlesKills any of the relevant particles off the wielder, as added during special attacks.
flaming_slashProc that creates and fires the flaming_slash projectile from the house edge special attack. Extends off the ranged_interact_with_atom_secondary() behavior.
reset_chargesProc that handles the house edge's fire_charge mechanic when resetting charges back to zero. Updates icon, sets count, and updates icon.

Var Details

active_hitsound

Sound played when wielded.

charge

Datum that tracks weapon dashing for the fire_charge system

fire_charges

The number of charges the house edge has accrued through 2-handed hits, to charge a more powerful charge attack.

Proc Details

drop_particles

Kills any of the relevant particles off the wielder, as added during special attacks.

flaming_slash

Proc that creates and fires the flaming_slash projectile from the house edge special attack. Extends off the ranged_interact_with_atom_secondary() behavior.

reset_charges

Proc that handles the house edge's fire_charge mechanic when resetting charges back to zero. Updates icon, sets count, and updates icon.