airbag 
Vars | |
armed | Are we currently armed? |
---|---|
armed_sound | The sound we play when armed |
bang_sound | The sound we play when we go bang |
detonate_time | The time in which we deploy |
drop_type | The item we drop on detonation |
immediate_arm | Are we immediately armed? |
Procs | |
arm | the airbag item is preparing itself, anchoring itself and then finally deploying the airbag structure |
bang | Detonates the airbag, dropping the item, and harming humans who weren't cautious |
blow_up_arm | dislocate the arm holding the item, and then fling them too. ouch! |
deploy_anchor | Anchors the airbag to the ground, namely to prevent air movement. |
Var Details
armed 
Are we currently armed?
armed_sound 
The sound we play when armed
bang_sound 
The sound we play when we go bang
detonate_time 
The time in which we deploy
drop_type 
The item we drop on detonation
immediate_arm 
Are we immediately armed?
Proc Details
arm
the airbag item is preparing itself, anchoring itself and then finally deploying the airbag structure
bang
Detonates the airbag, dropping the item, and harming humans who weren't cautious
blow_up_arm
dislocate the arm holding the item, and then fling them too. ouch!
deploy_anchor
Anchors the airbag to the ground, namely to prevent air movement.