/tg/ Station 13 - Modules - TypesDefine Details

modular_nova/modules/serenitystation/code/defines/blackboard.dm

BB_HIDING_HIDDENWhether or not the mob is currently hiding.
BB_HIDING_CAN_HIDE_ONThe typecache (populated on Initialize() with the first argument of /datum/element/can_hide/basic/New()) of turfs that our mob can hide onto.
BB_HIDING_AGGRO_RANGEThe aggro range the mob has when hiding.
BB_HIDING_AGGRO_RANGE_NOT_HIDINGThe aggro range the mob has when NOT hiding (set dynamically).
BB_HIDING_COOLDOWN_BEFORE_HIDINGThe cooldown before the mob can hide again (set dynamically).
BB_HIDING_COOLDOWN_BEFORE_STOP_HIDINGThe cooldown before the mob can stop hiding (set dynamically).
BB_HIDING_COOLDOWN_MINIMUMThe minimum value for the cooldown before the mob can hide / come out of hiding again.
BB_HIDING_COOLDOWN_MAXIMUMThe maximum value for the cooldown before the mob can hide / come out of hiding again.
BB_HIDING_RANDOM_STOP_HIDING_CHANCEThe probability (in %) that the mob will stop hiding randomly every process.
DEFAULT_HIDING_AGGRO_RANGEThe default vision range when hiding, if none is specified.
DEFAULT_RANDOM_STOP_HIDING_CHANCEThe default chance to get out of hiding for every random hiding subtree process.

Define Details

BB_HIDING_AGGRO_RANGE

The aggro range the mob has when hiding.

BB_HIDING_AGGRO_RANGE_NOT_HIDING

The aggro range the mob has when NOT hiding (set dynamically).

BB_HIDING_CAN_HIDE_ON

The typecache (populated on Initialize() with the first argument of /datum/element/can_hide/basic/New()) of turfs that our mob can hide onto.

BB_HIDING_COOLDOWN_BEFORE_HIDING

The cooldown before the mob can hide again (set dynamically).

BB_HIDING_COOLDOWN_BEFORE_STOP_HIDING

The cooldown before the mob can stop hiding (set dynamically).

BB_HIDING_COOLDOWN_MAXIMUM

The maximum value for the cooldown before the mob can hide / come out of hiding again.

BB_HIDING_COOLDOWN_MINIMUM

The minimum value for the cooldown before the mob can hide / come out of hiding again.

BB_HIDING_HIDDEN

Whether or not the mob is currently hiding.

BB_HIDING_RANDOM_STOP_HIDING_CHANCE

The probability (in %) that the mob will stop hiding randomly every process.

DEFAULT_HIDING_AGGRO_RANGE

The default vision range when hiding, if none is specified.

DEFAULT_RANDOM_STOP_HIDING_CHANCE

The default chance to get out of hiding for every random hiding subtree process.