/tg/ Station 13 - Modules - Types

modular_nova/modules/magfed_turret/code/turrets/ruins.dm

/obj/item/storage/toolbox/emergency/turret/mag_fed/outpostOutpost Turret, Will be used for space ruins.
/obj/item/storage/toolbox/emergency/turret/mag_fed/colonistColonist Turret. Kinda just made to be a ghost-role friendly version of the outpost turret
/obj/item/storage/toolbox/emergency/turret/mag_fed/spiderSpider turret. Throw-deployable turret with actual ammunition.
/obj/item/storage/toolbox/emergency/turret/mag_fed/spider/twin_fangTwin-Fang turret. Spider Turret's nastier cousin. Slightly less durable but more vitriol. Chambered in .27-54
/obj/item/storage/toolbox/emergency/turret/mag_fed/dusterShotgun Turret. Surprisingly nothing new added as the firing proc will handle pellet clouds. Note however that shotgun rounds CANT smart-gun around allies.