modular_nova/modules/customization/modules/mob/dead/new_player/sprite_accessories.dm 
SPRITE_ACCESSORY_USE_MUZZLED_SPRITE | The flag to show that snouts should use the muzzled sprite. |
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SPRITE_ACCESSORY_WAG_ABLE | The flag to show that this tail sprite can wag. |
SPRITE_ACCESSORY_HIDE_SHOES | The flag that controls whether or not this sprite accessory should force the wearer to hide its shoes. |
SPRITE_ACCESSORY_USE_ALT_FACEWEAR_LAYER | The flag to that controls whether or not this sprite accessory should force worn facewear to use layers 5 (for glasses) and 4 (for masks and hats). |
/datum/sprite_accessory/legs | Legs are a special case, they aren't actually sprite_accessories but are updated with them. These datums exist for selecting legs on preference, and little else |
Define Details
SPRITE_ACCESSORY_HIDE_SHOES 
The flag that controls whether or not this sprite accessory should force the wearer to hide its shoes.
SPRITE_ACCESSORY_USE_ALT_FACEWEAR_LAYER 
The flag to that controls whether or not this sprite accessory should force worn facewear to use layers 5 (for glasses) and 4 (for masks and hats).
SPRITE_ACCESSORY_USE_MUZZLED_SPRITE 
The flag to show that snouts should use the muzzled sprite.
SPRITE_ACCESSORY_WAG_ABLE 
The flag to show that this tail sprite can wag.