sleeping 
Vars | |
voluntary | If set to TRUE, the affected mob can resist to wake up. |
---|---|
Procs | |
on_owner_insomniac | If the mob is sleeping and gain the TRAIT_SLEEPIMMUNE we remove the TRAIT_KNOCKEDOUT and stop the tick() from happening |
on_owner_sleepy | If the mob has the TRAIT_SLEEPIMMUNE but somehow looses it we make him sleep and restart the tick() |
Var Details
voluntary 
If set to TRUE, the affected mob can resist to wake up.
Proc Details
on_owner_insomniac
If the mob is sleeping and gain the TRAIT_SLEEPIMMUNE we remove the TRAIT_KNOCKEDOUT and stop the tick() from happening
on_owner_sleepy
If the mob has the TRAIT_SLEEPIMMUNE but somehow looses it we make him sleep and restart the tick()