/tg/ Station 13 - Modules - TypesVar Details - Proc Details

the_sleeping_carp

Vars

exempt_objectsList of objects exempt from reducing dodge probabilities
scarp_traitsList of traits applied to users of this martial art.

Procs

check_dodgeIf our user has committed to being as nautically radical as they can be, they may be able to avoid incoming attacks.
drop_kickKeelhaul: Disarm Disarm combo, knocks people down and deals substantial stamina damage, and also discombobulates them. Knocks objects out of their hands if they're already on the ground.
knee_stomachKraken Wrack: Grab Harm combo, causes them to be silenced and briefly stunned, as well as doing a moderate amount of stamina damage.
launch_kickCrashing Wave Kick: Harm Disarm combo, throws people seven tiles backwards
on_attackbySignal from getting attacked with an item, for a special interaction with touch spells
wrist_wrenchGnashing Teeth: Harm Grab, twists and possibly breaks the target's arm, disarming them.

Var Details

exempt_objects

List of objects exempt from reducing dodge probabilities

scarp_traits

List of traits applied to users of this martial art.

Proc Details

check_dodge

If our user has committed to being as nautically radical as they can be, they may be able to avoid incoming attacks.

drop_kick

Keelhaul: Disarm Disarm combo, knocks people down and deals substantial stamina damage, and also discombobulates them. Knocks objects out of their hands if they're already on the ground.

knee_stomach

Kraken Wrack: Grab Harm combo, causes them to be silenced and briefly stunned, as well as doing a moderate amount of stamina damage.

launch_kick

Crashing Wave Kick: Harm Disarm combo, throws people seven tiles backwards

on_attackby

Signal from getting attacked with an item, for a special interaction with touch spells

wrist_wrench

Gnashing Teeth: Harm Grab, twists and possibly breaks the target's arm, disarming them.