marauder 
Vars | |
map | The datum which actually holds the map |
---|---|
marauder_no | Amount of times we've occured in the round |
reservation | The reservation datum, aka where is our map |
spawnpoint | The turf inside the lazy_template marked as this antag's spawn |
Procs | |
load_personal_items | this is where we load the personalized note and loadout equipped mannequin |
load_shuttle | load the shuttle, we don't trust lazy_load with this |
move_to_spawn | move our guy |
on_departure | when the marauder flies away from the base, actually procs when landed due to the base starting in transit Z |
Var Details
map 
The datum which actually holds the map
marauder_no 
Amount of times we've occured in the round
reservation 
The reservation datum, aka where is our map
spawnpoint 
The turf inside the lazy_template marked as this antag's spawn
Proc Details
load_personal_items
this is where we load the personalized note and loadout equipped mannequin
load_shuttle
load the shuttle, we don't trust lazy_load with this
move_to_spawn
move our guy
on_departure
when the marauder flies away from the base, actually procs when landed due to the base starting in transit Z