/tg/ Station 13 - Modules - TypesVar Details - Proc Details

gun_booster

Component that handles barrel-charger-esque effects, typically increasing damage/projectile speed but reducing firerate Examples: the Laevateinn revolver, the Kolben shotgun

Vars

ampedIs our currently attached gun amped?
amped_damage_multAmped damage multiplier of the gun.
amped_fire_delayAmped fire delay of the gun.
amped_speed_multAmped projectile speed multiplier of the gun.
base_damage_multBase damage multiplier of the gun.
base_fire_delayBase fire delay of the gun.
base_speed_multBase projectile speed multiplier of the gun.
booster_actionHolder for the appropriate action

Procs

on_action_clickCalls toggle_booster if the action type for doing so is used
toggle_boosterToggles the booster on/off

Var Details

amped

Is our currently attached gun amped?

amped_damage_mult

Amped damage multiplier of the gun.

amped_fire_delay

Amped fire delay of the gun.

amped_speed_mult

Amped projectile speed multiplier of the gun.

base_damage_mult

Base damage multiplier of the gun.

base_fire_delay

Base fire delay of the gun.

base_speed_mult

Base projectile speed multiplier of the gun.

booster_action

Holder for the appropriate action

Proc Details

on_action_click

Calls toggle_booster if the action type for doing so is used

toggle_booster

Toggles the booster on/off