crusher_skin 
Vars | |
| new_inhandx | Specifies the X dimensions of the new inhand, only relevant with different inhand files. |
|---|---|
| new_inhandy | Specifies the Y dimensions of the new inhand, only relevant with different inhand files. |
| new_projectile_icon | Specifies the icon file in which the crusher's projectile sprite is located. |
| new_projectile_icon_state | For if the retool kit changes the projectile's appearance. |
Var Details
new_inhandx 
Specifies the X dimensions of the new inhand, only relevant with different inhand files.
new_inhandy 
Specifies the Y dimensions of the new inhand, only relevant with different inhand files.
new_projectile_icon 
Specifies the icon file in which the crusher's projectile sprite is located.
new_projectile_icon_state 
For if the retool kit changes the projectile's appearance.