appearance_debugger 
Allows developers to see a breakdown of an atom or a specific target and edit some of the values
Vars | |
| appearance_cache | Assoc list of ref -> appearance as to prevent refreshing of dynamic appearances |
|---|---|
| appearance_copies | A list of copies of the currently debugged appearance and its children for access from the UI |
| backdrop_color | Color of the backdrop, if any |
| debug_target | Currently debugged atom or mutable appearance, hence /datum |
| fake_vis | Assoc list of ref -> list of atoms to be displayed in said ref atom's vis_contents |
| forced_plane | Are we currently forcing selected overlay to render to a specific plane? |
| hover_id | ID of currently hovered over appearance |
| proxy_view_hover | Mapview used to display the hovered over appearance |
| proxy_view_selected | Mapview used to display the selected appearance |
| selected_id | ID of currently selected appearance |
| update_warning | Should we display a popup that the appearance in-game has updated? |
Procs | |
| set_appearance_proxy | Cause a passed proxy mapview to render a set appearance ID |
Var Details
appearance_cache 
Assoc list of ref -> appearance as to prevent refreshing of dynamic appearances
appearance_copies 
A list of copies of the currently debugged appearance and its children for access from the UI
backdrop_color 
Color of the backdrop, if any
debug_target 
Currently debugged atom or mutable appearance, hence /datum
fake_vis 
Assoc list of ref -> list of atoms to be displayed in said ref atom's vis_contents
forced_plane 
Are we currently forcing selected overlay to render to a specific plane?
hover_id 
ID of currently hovered over appearance
proxy_view_hover 
Mapview used to display the hovered over appearance
proxy_view_selected 
Mapview used to display the selected appearance
selected_id 
ID of currently selected appearance
update_warning 
Should we display a popup that the appearance in-game has updated?
Proc Details
set_appearance_proxy
Cause a passed proxy mapview to render a set appearance ID