/tg/ Station 13 - Modules - TypesProc Details

marauder

Procs

forge_ending_objectiveChanges the 'escape' ending objective to a generic 'survive' requirement
grant_equipmentthis is where we get our outfit, it runs after getting the assignment set so the pre_equip_species_outfit() proc can use it
pick_employerRemoves NT from being the possible employer, because that would be weird
set_assignmentthis is where we add the job datum and build a bank account based on it

Proc Details

forge_ending_objective

Changes the 'escape' ending objective to a generic 'survive' requirement

grant_equipment

this is where we get our outfit, it runs after getting the assignment set so the pre_equip_species_outfit() proc can use it

pick_employer

Removes NT from being the possible employer, because that would be weird

set_assignment

this is where we add the job datum and build a bank account based on it