code/__DEFINES/~nova_defines/blackboard.dm 
| BB_HIDING_HIDDEN | Whether or not the mob is currently hiding. |
|---|---|
| BB_HIDING_CAN_HIDE_ON | The typecache (populated on Initialize() with the first argument of
/datum/element/can_hide/basic/New()) of turfs that our mob can hide onto. |
| BB_HIDING_AGGRO_RANGE | The aggro range the mob has when hiding. |
| BB_HIDING_AGGRO_RANGE_NOT_HIDING | The aggro range the mob has when NOT hiding (set dynamically). |
| BB_HIDING_COOLDOWN_BEFORE_HIDING | The cooldown before the mob can hide again (set dynamically). |
| BB_HIDING_COOLDOWN_BEFORE_STOP_HIDING | The cooldown before the mob can stop hiding (set dynamically). |
| BB_HIDING_COOLDOWN_MINIMUM | The minimum value for the cooldown before the mob can hide / come out of hiding again. |
| BB_HIDING_COOLDOWN_MAXIMUM | The maximum value for the cooldown before the mob can hide / come out of hiding again. |
| BB_HIDING_RANDOM_STOP_HIDING_CHANCE | The probability (in %) that the mob will stop hiding randomly every process. |
| BB_DUST_TARGET | The dust pile a chinchilla is currently heading to roll in. |
| BB_DUST_COOLDOWN | Cooldown timer between dust baths. |
| BB_BUMBLES_RESTING | Whether bumbles is currently resting, used to gate idle wandering. |
| BB_RETALIATE_TARGET | Target that retaliated against us and should be fought back, separate from the flee target. |
| BB_BORGI_EMAG_TARGET | Target a borgi is currently taking pot-shots at while emagged. |
| DEFAULT_HIDING_AGGRO_RANGE | The default vision range when hiding, if none is specified. |
| DEFAULT_RANDOM_STOP_HIDING_CHANCE | The default chance to get out of hiding for every random hiding subtree process. |
Define Details
BB_BORGI_EMAG_TARGET 
Target a borgi is currently taking pot-shots at while emagged.
BB_BUMBLES_RESTING 
Whether bumbles is currently resting, used to gate idle wandering.
BB_DUST_COOLDOWN 
Cooldown timer between dust baths.
BB_DUST_TARGET 
The dust pile a chinchilla is currently heading to roll in.
BB_HIDING_AGGRO_RANGE 
The aggro range the mob has when hiding.
BB_HIDING_AGGRO_RANGE_NOT_HIDING 
The aggro range the mob has when NOT hiding (set dynamically).
BB_HIDING_CAN_HIDE_ON 
The typecache (populated on Initialize() with the first argument of
/datum/element/can_hide/basic/New()) of turfs that our mob can hide onto.
BB_HIDING_COOLDOWN_BEFORE_HIDING 
The cooldown before the mob can hide again (set dynamically).
BB_HIDING_COOLDOWN_BEFORE_STOP_HIDING 
The cooldown before the mob can stop hiding (set dynamically).
BB_HIDING_COOLDOWN_MAXIMUM 
The maximum value for the cooldown before the mob can hide / come out of hiding again.
BB_HIDING_COOLDOWN_MINIMUM 
The minimum value for the cooldown before the mob can hide / come out of hiding again.
BB_HIDING_HIDDEN 
Whether or not the mob is currently hiding.
BB_HIDING_RANDOM_STOP_HIDING_CHANCE 
The probability (in %) that the mob will stop hiding randomly every process.
BB_RETALIATE_TARGET 
Target that retaliated against us and should be fought back, separate from the flee target.
DEFAULT_HIDING_AGGRO_RANGE 
The default vision range when hiding, if none is specified.
DEFAULT_RANDOM_STOP_HIDING_CHANCE 
The default chance to get out of hiding for every random hiding subtree process.