code/__DEFINES/basic_mobs.dm 
| BASIC_MOB_NO_STAMCRIT | Basic mob flags Stamina threshold to not experience stamina crit |
|---|---|
| BASIC_MOB_STAMINA_MATCH_HEALTH | Max stamina should be equal to max health |
| DEL_ON_DEATH | Delete mob upon death |
| FLIP_ON_DEATH | Rotate mob 180 degrees while it is dead |
| REMAIN_DENSE_WHILE_DEAD | Mob remains dense while dead |
| FLAMMABLE_MOB | Mob can be set on fire |
| IMMUNE_TO_FISTS | Mob never takes damage from unarmed attacks |
| IMMUNE_TO_GETTING_WET | Mob is immune to getting wet |
| PRECISE_ATTACK_ZONES | Disables the function of attacking random body zones |
| SENDS_DEATH_MOODLETS | People would be sad to see this mob die |
| TRAIT_BASIC_ATTACK_FORECAST | Temporary trait applied when an attack forecast animation has completed |
| END_GLIDE_SPEED | Above this speed we stop gliding because it looks silly |
| EAT_FOOD_COOLDOWN | hunger cooldown for basic mobs |
| MOOK_ATTACK_NEUTRAL | mook attack status flags |
| RAPTOR_BABY | Raptor chick, tiny and very frail |
| RAPTOR_YOUNG | Raptor youngling, cannot be ridden and has reduced stats, but can hunt by itself just fine |
| RAPTOR_ADULT | Fully grown adult raptor |
| RAPTOR_INNATE_SOURCE | Innate raptor offsets |
| RAPTOR_MEAL_COMPLEXITY_GROWTH_FACTOR | How much does meal complexity affect our growth? |
| RAPTOR_GROWTH_BASE_MEAT | Base value for raptor growth from meat |
| RAPTOR_GROWTH_BASE_PLANT | Base value for raptor growth from ash flora |
| RAPTOR_GROWTH_REQUIRED | How much growth progress raptors need to accumulate to fully grow into an adult |
| RAPTOR_BABY_GROWTH_LOWER | Minimum random growth value a baby raptor can gain per second |
| RAPTOR_BABY_GROWTH_UPPER | Maximum random growth value a baby raptor can gain per second |
| RAPTOR_EGG_GROWTH_PROGRESS | How long it takes for a raptor egg to grow up, in seconds |
| RAPTOR_GROWTH_HAPPINESS_MULTIPLIER | How much happiness percentage affects our growth speed |
| RAPTOR_HAPPINESS_DAMAGE_BOOST | Damage boost per happiness percent |
| RAPTOR_TRAIT_INHERIT_AMOUNT | Maximum amount of traits a raptor can inherit |
| RAPTOR_INHERIT_MIN_ATTACK | Minimum modifier to base attack values a raptor can get |
| RAPTOR_INHERIT_MAX_ATTACK | Maximum modifier to base attack values a raptor can get |
| RAPTOR_INHERIT_MIN_HEALTH | Minimum modifier to the base health value a raptor can get |
| RAPTOR_INHERIT_MAX_HEALTH | Maximum modifier to the base health value a raptor can get |
| RAPTOR_INHERIT_MIN_SPEED | Minimum modifier to base speed values a raptor can get |
| RAPTOR_INHERIT_MAX_SPEED | Maximum modifier to base speed values a raptor can get |
| RAPTOR_INHERIT_MIN_MODIFIER | Minimum modifier a raptor can get to their modifiers, such as ability effect and growth speed |
| RAPTOR_INHERIT_MAX_MODIFIER | Maximum modifier a raptor can get to their modifiers, such as ability effect and growth speed |
| RAPTOR_GENETIC_DRIFT | Genetic drift for raptors, aka min/max value from the cap that stats can receive when breeding |
| BB_BASIC_DEPRESSED | This mob suffers depression |
| BB_RAPTOR_MOTHERLY | This mob will care for its young |
| BB_RAPTOR_PLAYFUL | This mob will be playful around their owners |
| BB_RAPTOR_COWARD | This mob will flee combat when it feels threatened |
| BB_RAPTOR_BABY | Our raptor baby target we will take care of |
| BB_INJURED_RAPTOR | The raptor we will heal up |
| BB_RAPTOR_EAT_COOLDOWN | The cooldown for next time we eat |
| BB_RAPTOR_TROUGH_TARGET | Our trough target |
| BB_RAPTOR_FLEE_THRESHOLD | HP level at which we'll flee from attackers |
Define Details
BASIC_MOB_NO_STAMCRIT 
Basic mob flags Stamina threshold to not experience stamina crit
BASIC_MOB_STAMINA_MATCH_HEALTH 
Max stamina should be equal to max health
BB_BASIC_DEPRESSED 
This mob suffers depression
BB_INJURED_RAPTOR 
The raptor we will heal up
BB_RAPTOR_BABY 
Our raptor baby target we will take care of
BB_RAPTOR_COWARD 
This mob will flee combat when it feels threatened
BB_RAPTOR_EAT_COOLDOWN 
The cooldown for next time we eat
BB_RAPTOR_FLEE_THRESHOLD 
HP level at which we'll flee from attackers
BB_RAPTOR_MOTHERLY 
This mob will care for its young
BB_RAPTOR_PLAYFUL 
This mob will be playful around their owners
BB_RAPTOR_TROUGH_TARGET 
Our trough target
DEL_ON_DEATH 
Delete mob upon death
EAT_FOOD_COOLDOWN 
hunger cooldown for basic mobs
END_GLIDE_SPEED 
Above this speed we stop gliding because it looks silly
FLAMMABLE_MOB 
Mob can be set on fire
FLIP_ON_DEATH 
Rotate mob 180 degrees while it is dead
IMMUNE_TO_FISTS 
Mob never takes damage from unarmed attacks
IMMUNE_TO_GETTING_WET 
Mob is immune to getting wet
MOOK_ATTACK_NEUTRAL 
mook attack status flags
PRECISE_ATTACK_ZONES 
Disables the function of attacking random body zones
RAPTOR_ADULT 
Fully grown adult raptor
RAPTOR_BABY 
Raptor chick, tiny and very frail
RAPTOR_BABY_GROWTH_LOWER 
Minimum random growth value a baby raptor can gain per second
RAPTOR_BABY_GROWTH_UPPER 
Maximum random growth value a baby raptor can gain per second
RAPTOR_EGG_GROWTH_PROGRESS 
How long it takes for a raptor egg to grow up, in seconds
RAPTOR_GENETIC_DRIFT 
Genetic drift for raptors, aka min/max value from the cap that stats can receive when breeding
RAPTOR_GROWTH_BASE_MEAT 
Base value for raptor growth from meat
RAPTOR_GROWTH_BASE_PLANT 
Base value for raptor growth from ash flora
RAPTOR_GROWTH_HAPPINESS_MULTIPLIER 
How much happiness percentage affects our growth speed
RAPTOR_GROWTH_REQUIRED 
How much growth progress raptors need to accumulate to fully grow into an adult
RAPTOR_HAPPINESS_DAMAGE_BOOST 
Damage boost per happiness percent
RAPTOR_INHERIT_MAX_ATTACK 
Maximum modifier to base attack values a raptor can get
RAPTOR_INHERIT_MAX_HEALTH 
Maximum modifier to the base health value a raptor can get
RAPTOR_INHERIT_MAX_MODIFIER 
Maximum modifier a raptor can get to their modifiers, such as ability effect and growth speed
RAPTOR_INHERIT_MAX_SPEED 
Maximum modifier to base speed values a raptor can get
RAPTOR_INHERIT_MIN_ATTACK 
Minimum modifier to base attack values a raptor can get
RAPTOR_INHERIT_MIN_HEALTH 
Minimum modifier to the base health value a raptor can get
RAPTOR_INHERIT_MIN_MODIFIER 
Minimum modifier a raptor can get to their modifiers, such as ability effect and growth speed
RAPTOR_INHERIT_MIN_SPEED 
Minimum modifier to base speed values a raptor can get
RAPTOR_INNATE_SOURCE 
Innate raptor offsets
RAPTOR_MEAL_COMPLEXITY_GROWTH_FACTOR 
How much does meal complexity affect our growth?
RAPTOR_TRAIT_INHERIT_AMOUNT 
Maximum amount of traits a raptor can inherit
RAPTOR_YOUNG 
Raptor youngling, cannot be ridden and has reduced stats, but can hunt by itself just fine
REMAIN_DENSE_WHILE_DEAD 
Mob remains dense while dead
SENDS_DEATH_MOODLETS 
People would be sad to see this mob die
TRAIT_BASIC_ATTACK_FORECAST 
Temporary trait applied when an attack forecast animation has completed